continue working…
I continued working on the ScribbleJump multiplayer. You can now jump with two players together and see each other. If I play it in my local WLAN using an emulator and my real device, it does only have...
View Articlemultiplayer slower than thought
I tried the multiplayer today in school via wlan and it was much laggier than I thought. Maybe there goes something wrong when the device synchronizes his time with the server time (I do not remember...
View Articlefound the source of the lag
Though I’m not feeling well, I found the source of the lagging. It’s probably because I’m not sending a timestamp when the client send a new touch/acceleration event. I’m now going to implement that...
View Articlea short video about multiplayer
Today I tried to make a video of Scribble Jump multiplayer, but my Windows with Adobe Premiere has got unusable slow, so I tried to edit the video in debian (using Kino and kdenlive). kdenlive...
View Article(English) continue working…
Leider ist der Eintrag nur auf Amerikanisches Englisch verfügbar.
View Article(English) multiplayer slower than thought
Leider ist der Eintrag nur auf Amerikanisches Englisch verfügbar.
View Article(English) found the source of the lag
Leider ist der Eintrag nur auf Amerikanisches Englisch verfügbar.
View Article(English) a short video about multiplayer
Leider ist der Eintrag nur auf Amerikanisches Englisch verfügbar.
View Article
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